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Terrain map

By default, the ground texture is determined by the biome. The terrain map can be used to override this.

Color Value Texture
ocean #0000FF Ocean
meadows #00FF00 Meadows
blackforest #007F00 Black Forest
swamp #7F7F00 Swamp
mountains #FFFFFF Mountains
plains #FFFF00 Plains
mistlands #7F7F7F Mistlands
deepnorth #00FFFF Deep North
ashlands #FF0000 Ash Lands
default #000000 Default

Terrain File

Setting

Path to the terrainmap.png file (32 bit RGBA) and the terrainmap.txt file.

Color mapping

Previously shown colors are based on the default terrainmap.txt file.

Color mapping is used because alpha channel is difficult to use with some image editors.

Here are the actual internal colors used by the game. For example if you want to try different values.

Biome Color
Default #808080FF
Ocean #00000000
Meadows #00000000
Black Forest #0000FF00
Swamp #FF000000
Mountains #00FF0000
Plains #000000FF
Mistlands #0000FFFF
Deep North #00FF0000
Ash Lands #FF0000FF