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Vegetation map

The vegetation map allows you to control where vegetation (trees, bushes, rocks, and other objects) appears in the world. You can enable or disable vegetation for different areas using specific colors.

Image requirements

  • 24 bit RGB PNG
  • At least 329x329 resolution to match in-game zones
    • Larger image can be used for more detail when disabling vegetation
  • Use black background for default spawns
  • Use white color to disable all spawns
  • Other colors must match exactly the spawnmap.txt file

Behavior

  • Vegetation are enabled by setting the biome requirement to any biome.
    • Other requirements are currently not affected.
    • This affects the whole 64m x 64m zone.
  • Vegetation are disabled by “clear area” system that is more precise.
  • none: disables all vegetation
  • name: enables a specific vegetation object
  • -name: disables a specific vegetation object

Examples

# Red color enables only Beech trees and Rocks
FF0000: none, Beech1, Rock4_forest

# Blue color disables all vegetation but enables Pine trees
0000FF: none, FirTree

# Green color disables all vegetation starting with "Rock"
00FF00: -Rock*
Console

Command: bc param vm fn